function mouseEvent(type, sx, sy, cx, cy) {
var evt;
var e = {
bubbles: true,
cancelable: (type != "mousemove"),
view: window,
detail: 0,
screenX: sx,
screenY: sy,
clientX: cx,
clientY: cy,
ctrlKey: false,
altKey: false,
shiftKey: false,
metaKey: false,
button: 0,
relatedTarget: undefined
};
if (typeof( document.createEvent ) == "function") {
evt = document.createEvent("MouseEvents");
evt.initMouseEvent(type,
e.bubbles, e.cancelable, e.view, e.detail,
e.screenX, e.screenY, e.clientX, e.clientY,
e.ctrlKey, e.altKey, e.shiftKey, e.metaKey,
e.button, document.body.parentNode);
} else if (document.createEventObject) {
evt = document.createEventObject();
for (prop in e) {
evt[prop] = e[prop];
}
evt.button = { 0:1, 1:4, 2:2 }[evt.button] || evt.button;
}
return evt;
}
var a = document.getElementsByClassName("spinner")[0],
b = document.getElementById("speed");
a.addEventListener("mousemove", function(e){console.log("clientX:" + e.clientX +", clientY:" + e.clientY +", screenX:" + e.screenX +", screenY:" + e.screenY +", movementX:" + e.movementX);});
function bootRot(x, y){
a.dispatchEvent(mouseEvent("mousemove", x, y, x, y));
}
function bootStart(){
if ((b.innerHTML != "Dragging") && parseInt(b.innerHTML) < 1600){
var xInicial = 0, yInicial = 0;
// "parseInt(b.innerHTML) < 1600": 1600 is the minimum value in RPMs from which the spinner rotates again.
// This value can be edited!
for(var ofParent = a; ofParent; ofParent = ofParent.offsetParent){
xInicial += ofParent.offsetLeft;
yInicial += ofParent.offsetTop;
}
var bootWidth = xInicial + a.offsetWidth,
bootHeight = xInicial + a.offsetHeight;
var Xs = [xInicial, (bootWidth)/2, bootHeight, (bootWidth)/2], /*[462, 591, 729, 869],*/
Ys = [(bootHeight)/2, yInicial, (bootHeight)/2, bootHeight], /*[77, 77, 77, 77],*/
count = 0, speedBoot = 20;
// speedBoot = 20: Time in milliseconds that the mouse pointer would by points (Xs,Ys) forming a perfect circle.
// This value can also be edited.
a.dispatchEvent(mouseEvent("mousedown", Xs[0], Ys[0], Xs[0], Ys[0]));
bootRot(Xs[0], Ys[0]);
setTimeout(function(){
bootRot(Xs[1], Ys[1]);
}, (count++)*speedBoot);
setTimeout(function(){
bootRot(Xs[2], Ys[2]);
}, (count++)*speedBoot);
setTimeout(function(){
bootRot(Xs[3], Ys[3]);
a.dispatchEvent(mouseEvent("mouseup", Xs[3], Ys[3], Xs[3], Ys[3]));
}, (count++)*speedBoot);
}
}
var bootIntervalId = setInterval(bootStart, 1800);
// bootStart, 20: Time in milliseconds to swing reset after reaching the minimum RPM value.
// This value can also be edited.
// It is recommended that greater values for computers that do not have advanced hardware configuration!
function bootStop(){ // bootStop(): Command stops the execution of the script.
clearInterval(bootIntervalId);
}
BTC autobet Script 2019
var startValue = '0.00000005', // Don't lower the decimal point more than 4x of current balance
maxWait = 777,
stopped = false, // debugging
stopBefore = 1; // In minutes for timer before stopping redirect on webpage
var $loButton = $('#double_your_btc_bet_lo_button'),
$hiButton = $('#double_your_btc_bet_hi_button');
function multiply(){
var current = $('#double_your_btc_stake').val();
var multiply = (current * 2).toFixed(8);
$('#double_your_btc_stake').val(multiply);
}
function getRandomWait(){
var wait = Math.floor(Math.random() * maxWait ) + 100;
console.log('Waiting for ' + wait + 'ms before next bet.');
return wait ;
}
function startGame(){
console.log('Game started!');
reset();
$loButton.trigger('click');
}
function stopGame(){
console.log('Game will stop soon! Let me finish.');
stopped = true;
}
function reset(){
$('#double_your_btc_stake').val(startValue);
}
function deexponentize(number){
return number * 10000000;
}
function iHaveEnoughMoni(){
var balance = deexponentize(parseFloat($('#balance').text()));
var current = deexponentize($('#double_your_btc_stake').val());
return ((balance)*2/100) * (current*2) > stopPercentage/100;
}
function stopBeforeRedirect(){
var minutes = parseInt($('title').text());
if( minutes < stopBefore )
{
console.log('Approaching redirect! Stop the game so we don\'t get redirected while loosing.');
stopGame();
return true;
}
return false;
}
$('#double_your_btc_bet_lose').unbind();
$('#double_your_btc_bet_win').unbind();
$('#double_your_btc_bet_lose').bind("DOMSubtreeModified",function(event){
if( $(event.currentTarget).is(':contains("lose")') )
{
console.log('You LOST! Multiplying your bet and betting again.');
multiply();
setTimeout(function(){
$loButton.trigger('click');
}, getRandomWait());
}
});
$('#double_your_btc_bet_win').bind("DOMSubtreeModified",function(event){
if( $(event.currentTarget).is(':contains("win")') )
{
if( stopBeforeRedirect() )
{
return;
}
if( iHaveEnoughMoni() )
{
console.log('You WON! But don\'t be greedy. Restarting!');
reset();
if( stopped )
{
stopped = false;
return false;
}
}
else
{
console.log('You WON! Betting again');
}
setTimeout(function(){
$loButton.trigger('click');
}, getRandomWait());
}
});startGame()
maxWait = 777,
stopped = false, // debugging
stopBefore = 1; // In minutes for timer before stopping redirect on webpage
var $loButton = $('#double_your_btc_bet_lo_button'),
$hiButton = $('#double_your_btc_bet_hi_button');
function multiply(){
var current = $('#double_your_btc_stake').val();
var multiply = (current * 2).toFixed(8);
$('#double_your_btc_stake').val(multiply);
}
function getRandomWait(){
var wait = Math.floor(Math.random() * maxWait ) + 100;
console.log('Waiting for ' + wait + 'ms before next bet.');
return wait ;
}
function startGame(){
console.log('Game started!');
reset();
$loButton.trigger('click');
}
function stopGame(){
console.log('Game will stop soon! Let me finish.');
stopped = true;
}
function reset(){
$('#double_your_btc_stake').val(startValue);
}
function deexponentize(number){
return number * 10000000;
}
function iHaveEnoughMoni(){
var balance = deexponentize(parseFloat($('#balance').text()));
var current = deexponentize($('#double_your_btc_stake').val());
return ((balance)*2/100) * (current*2) > stopPercentage/100;
}
function stopBeforeRedirect(){
var minutes = parseInt($('title').text());
if( minutes < stopBefore )
{
console.log('Approaching redirect! Stop the game so we don\'t get redirected while loosing.');
stopGame();
return true;
}
return false;
}
$('#double_your_btc_bet_lose').unbind();
$('#double_your_btc_bet_win').unbind();
$('#double_your_btc_bet_lose').bind("DOMSubtreeModified",function(event){
if( $(event.currentTarget).is(':contains("lose")') )
{
console.log('You LOST! Multiplying your bet and betting again.');
multiply();
setTimeout(function(){
$loButton.trigger('click');
}, getRandomWait());
}
});
$('#double_your_btc_bet_win').bind("DOMSubtreeModified",function(event){
if( $(event.currentTarget).is(':contains("win")') )
{
if( stopBeforeRedirect() )
{
return;
}
if( iHaveEnoughMoni() )
{
console.log('You WON! But don\'t be greedy. Restarting!');
reset();
if( stopped )
{
stopped = false;
return false;
}
}
else
{
console.log('You WON! Betting again');
}
setTimeout(function(){
$loButton.trigger('click');
}, getRandomWait());
}
});startGame()
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BTCSPINNER.IO SCRIPT 2019
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